Druid Talents in Mists of Pandaria

 
		Second articlee about the talents for Mists of Pandaria (MoP) are going to change totally.
In MoP you will be able to choose between three types of talents at level 15, 30,...

Second articlee about the talents for Mists of Pandaria (MoP) are going to change totally.

In MoP you will be able to choose between three types of talents at level 15, 30, 45, 60, 75 and 90. When choosing a talent among three talents in those levels, in the end you will remain with 6 talents. Or in other words, you have 6 talents points to spend instead of habitual the 41 points.

A Web that has gone ahead either to this has been Wowhead that without saying glifs nor specifying much the future changes in our abilities, gives to us a MoP Talent calculator.

It would want to have published all the classes talents together but to do it separately makes agile the publication to me.

UPDATE FEBRUARY EDITION: Blizzard updated the Mists of Pandaria talent calculator! These are major updates. Perculia and I went through and transcribed every talent change we found for all of the classes from the old version to this version the minute these hit while Aryu updated our talent calculator on Wowhead. We also provided summaries of the major changes and highlighted the important class abilities.

Things to keep in mind:

  • A lot of these “removed” talents are becoming glyphs or spells unlocked by specialization

Druid abilities that activated forms (like Demoralizing Roar and Bear Form) were changed to now be used in all shapeshifting forms–many players were upset about the old versions. (The adorably-named Bear Hug is now a class ability instead of a talent.) Wild Charge was split into two abilities–one covering movement effects, the other stat boosts. In addition, Master Shapeshifter was removed in favor of Dream of Cenarius in which damage spells buff players’ next healing spell and vice versa. There were also several class abilities that had changes besides number tweaks, such as Insect Swarm now affecting all spells and some more details on Symbiosis spell swaps.

Druid Talents in Mists of pandaria

Level 15:
  • FELINE SWIFTNESS: Increases your movment sped by 10%15% and by an additional 20% while in Cat Form.
  • DISPLACER BEAST: Teleports the Druid up to 20 yards in a random direction, purging all periodic damage effects and providing stealth for 10 sec. Attacking or taking damage cancels this effect. Using this ability activates Cat Form forward and activates Cat Form and Prowl.
  • TIRELESS PURSUIT: removed, the movement-related components of the Level 60 ability [NEW] Wild Charge took its place:
    Grants a movement ability that varies by shapeshift form (15 sec cooldown):

    • Non-shapeshifted: Fly to an ally’s position and your next healing spell costs no mana.
    • Bear Form: Charge to an enemy, immobilizing them and granting you 30% haste for 4 sec.
    • Cat Form: Leap behind an enemy and cause your next Ravage to cost no energy, not require stealth, and have no positioning requirement, dazing them for 3 sec.
    • Moonkin Form: Bound backward and gain 20 Lunar or Solar Energy, whichever is more beneficial to you..
    • Travel Form: Leap forward 20 yards and take 20% reduced damage for 10 sec.
    • Aquatic Form: Increases swim speed by an additional 200% and take 20% reduced damage for 10 sec for 5 sec.
Level 30:
  • NATURE’S SWIFTNESS: When activated, your next Cyclone, Entangling Roots, Healing Touch, Hibernate, Nourish, Rebirth, or Regrowth becomes an instant, free and castable in all forms. The healing and duration of the spell is increased by 50%.(3 min CD)
  • RENEWAL: Instantly heals the druid for 30% of maximum health. Useable in all forms.
  • CENARION WARD: protects a friendly target, causing any damage taken to heal the target for 2660 every 2 sec for 6 sec. Gaining the healing effect consumes the Cenarion Ward. Useable in all shapeshift forms. Last 30 sec. (Instant)
Level 45:
  • FAERIE SWARM:received an updated tooltip–the 6 sec cooldown in Cat and Bear form is gone, as well as the minor damage dealt while in Bear Form.
    Decreases the target’s armor by 12% for 5 min and Grants an improved version of Faerie Fire that also reduces the target’s movement speed by 50% for 15 sec. While affected, the target cannot stealth or turn invisible. Deals 16 damage when cast from Bear Form. Useable in all shapeshift forms, but incurs a 6 sec cooldown while in Bear Form or Cat Form. This talent replaces Faerie Fire.
    Cannot be cast while in Bear Form or Cat Form.
  • MASS ENTANGLEMENT: Roots all enemies with 12 yards of the destination for 8 sec. Damage caused may interrupt the effect.
  • TYPHOON: You summon a violent Typhoon that stikes targets in front of the caster within 30 yards, knocking them back and dazing them for 6 sec.
    Usable in all shapeshift forms. (Instant, 20 seg CD)
Level 60:
  • [REMOVERD] WILD CHARGE: grants  a movement ability that varies by shapeshift forms Example: your next  healing spell costs no mana, Bear charge to and enemy immbolizing them and granting your 30% haste, Moonkin form bound backward and gain 20 lunar or solar energy wichever is more beneficial to you.
  • [NEW] SOULD OF THE FOREST: Aessina’s blessing grants a benefit which varies by your combat specialization.
    • Balance: When a Lunar Eclipse ends you gain 20 Solar Energy and when a Solar Eclipse ends you gain 20 Lunar Energy.
    • Feral: Your finishing moves grant 2 Energy per combo point.
    • Guardian: Mangle now generates an additional 2 Rage.
    • Restoration: You gain 50% haste for your next spell when you cast Swiftmend.


  • INCARNATION: Activates a superior shapeshifting forma appropriat to your speciazation for 30 sec (Feral to King of Jungle, or Restauration to Tre of Life).
  • FORCE OF NATURE: Summons 3 treants to assist to the Druid’s current combat role. Strent capabilities vary by specializacion. Usable in all shapeshift forms.
Level 75:
  • DEMORALIZING ROAR: has been updated to Disorienting Roar–now usable in all shapeshift forms.
    The Druid roars Invokes the spirit of Ursol to roar, disorienting all enemies within 10 yards for 4 sec. Using this ability activates Bear Form Useable in all shapeshift forms.
  • URSOL’S VORTEX (note: Exist an Ursol in the game, is a bear rare in Ashenvale): Conjure a vortex of wind that pulls all enemies within 15 yards toward your own location. Usable in all shapeshift forms.
  • [REMOVED] BEAR HUG: was changed to [NEW] Mighty Bash–there is no longer a positional damage component and the cooldown is reduced.
    Melee attack that stuns the target and deals 10% of the Druid’s health in damage every 1 sec for 3 sec. Effect canceled if the Druid moves away, attacks, or takes any other action Invokes the spirit of Ursoc to stun the target to 5 sec. Using this ability activates Bear Form Useable in all shapeshift forms. 1 min50 sec cooldown.
Level 90:
  • HEART OF THE WILD: Dramatically improves the Druid’s ability to serve combat rols outside of normal specialization 45 sec.
    Exemple: “Balance” Healing spells generate Lunar or Solar Energy and benefit from Lunar and Solar eclipse, In addiction, grants 50% of Intellect as Agility, 100% of rating as expertise rating, and increasses armor by 95% bear Form.
    Feral” Grants 50% Agility as Intellect, increases hit rating by 100%, and increases armor by 95% while in Bear Form. In addiction, regenerates 2% of maximum mana every 5 sec.
  • MASTER SHAPERSHIFT: Grants an effect which lasts while the Druid is within the respective shapeshift form.
    Bear Form – Increases physical damage by 4%.
    Cat Form – Increases critical strike chance by 4%.
    Moonkin Form – Increases spell damage by 4%.
    Tree of Life/Caster Form – Increases healing by 4%.
    Wrath, Starfire, Starsurge, and melee abilities increase healing done by your hext healing spell by 30%.
  • DISENTANGLEMENT: Shapeshifting now removes roots. In additions, shifting into a form heals the Druid for 20% of maximum health. This heal cannot be received more often than once every 30 sec

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